‘Respawning’ refers to the resurrection of a character after death during video gameplay. My work explores how respawning can be used as an artistic strategy beyond its original intention, to reveal new possibilities in other forms of digital media. I use 3D-modelling software to construct virtual worlds, synthesised to create a resurrected nature that is more than nature itself. These videos attempt to invoke the cyclical experience of digital nostalgia, caught in the virtual dreamscape of a screensaver and destined to repeat and remain idle – grasping onto the brief moments of existence between technological highpoints and swift redundancies.
We acknowledge and pay respect to the Traditional Owners of the lands upon which our campus is situated, the Boonwurrung and Woiwurrung people of the Kulin Nations, who have created art, made music and told their stories here for thousands of generations. We also acknowledge and extend our respect to the Traditional Owners of all lands on which our work is viewed, shared and enjoyed, and to all Elders, past, present and emerging.
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